A feature-rich housing system for the QBCore framework. This resource provides players with the ability to purchase, decorate, and manage their own homes across Los Santos, featuring a unique meta-key entry system and integrated storage solutions.
- Meta-Key Access: House entry is linked to physical key items with unique metadata, allowing for realistic key sharing.
- Dynamic Property Purchase: Real estate agents or automated systems can list any building as a purchasable home.
- Custom Interiors: Support for various shell-based and IPL-based interiors.
- Integrated Stash: Personal storage for every home to keep items safe.
- Wardrobe System: Access your saved outfits directly from your bedroom.
- Knocking & Buzzing: Interactive entry mechanics for guests.
- Optimized Performance: Highly efficient code with zero impact when players are outside of interiors.
thd_house is built for long-term player progression:
- Emerald Highlights: Interaction menus and confirmation buttons use AstraV green.
- Glassmorphic UI: Clean, premium interface for property management and menus.
- Seamless Flow: Smooth transitions when entering and exiting properties.
- QBCore Framework
- ox_lib
- qb-target
- oxmysql
- ox_doorlock
- Drag the
thd_housefolder into yourresources/[thd]directory. - Add the following to your
server.cfg:ensure thd_house
- Import the provided SQL file to initialize house listings and ownership tables.
Configure house prices and available interiors in config.lua:
Config = {}
Config.Interiors = {
["Apartment1"] = {
label = "Standard Apartment",
shell = "modern_apt_shell",
price = 50000,
}
}- Enter/Exit: Use Targeting (Alt) on the front door. You must have the House Key in your inventory to unlock.
- Management: Access the house menu from inside the property to manage keys or sell the home.