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Bump wgpu from 28.0.0 to 29.0.0#198

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Bump wgpu from 28.0.0 to 29.0.0#198
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dependabot/cargo/wgpu-29.0.0

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@dependabot dependabot bot commented on behalf of github Mar 23, 2026

Bumps wgpu from 28.0.0 to 29.0.0.

Changelog

Sourced from wgpu's changelog.

v29.0.0 (2026-03-18)

Major Changes

Surface::get_current_texture now returns CurrentSurfaceTexture enum

Surface::get_current_texture no longer returns Result<SurfaceTexture, SurfaceError>. Instead, it returns a single CurrentSurfaceTexture enum that represents all possible outcomes as variants. SurfaceError has been removed, and the suboptimal field on SurfaceTexture has been replaced by a dedicated Suboptimal variant.

match surface.get_current_texture() {
    wgpu::CurrentSurfaceTexture::Success(frame) => { /* render */ }
    wgpu::CurrentSurfaceTexture::Timeout
      | wgpu::CurrentSurfaceTexture::Occluded => { /* skip frame */ }
    wgpu::CurrentSurfaceTexture::Outdated
      | wgpu::CurrentSurfaceTexture::Suboptimal(frame) => { /* reconfigure surface */ }
    wgpu::CurrentSurfaceTexture::Lost => { /* reconfigure surface, or recreate device if device lost */ }
    wgpu::CurrentSurfaceTexture::Validation => {
        /* Only happens if there is a validation error and you
           have registered a error scope or uncaptured error handler. */
    }
}

By @​cwfitzgerald, @​Wumpf, and @​emilk in #9141 and #9257.

InstanceDescriptor initialization APIs and display handle changes

A display handle represents a connection to the platform's display server (e.g. a Wayland or X11 connection on Linux). This is distinct from a window — a display handle is the system-level connection through which windows are created and managed.

InstanceDescriptor's convenience constructors (an implementation of Default and the static from_env_or_default method) have been removed. In their place are new static methods that force recognition of whether a display handle is used:

  • new_with_display_handle
  • new_with_display_handle_from_env
  • new_without_display_handle
  • new_without_display_handle_from_env

If you are using winit, this can be populated using EventLoop::owned_display_handle.

- InstanceDescriptor::default();
- InstanceDescriptor::from_env_or_default();
+ InstanceDescriptor::new_with_display_handle(Box::new(event_loop.owned_display_handle()));
+ InstanceDescriptor::new_with_display_handle_from_env(Box::new(event_loop.owned_display_handle()));

Additionally, DisplayHandle is now optional when creating a surface if a display handle was already passed to InstanceDescriptor. This means that once you've provided the display handle at instance creation time, you no longer need to pass it again for each surface you create.

By @​MarijnS95 in #8782

... (truncated)

Commits
  • 06e2c7d Release v29 (#9260)
  • e4dae05 Change get_current_texture output to a unified enum (#9257)
  • 41e85e7 docs(CHANGELOG): Minor cleanup (#9258)
  • 805c372 refactor(core): Interface::check_stage: use Iterator::zip for dimension c...
  • 2810e95 Update to winit 0.30 (#9089)
  • 9a3bba6 feat(tracing): Trace failed create_*_pipeline calls (#9209)
  • e6854ec fix(core): panic on overflow for set_immediate's params. not coercing to `u...
  • 854ed79 fix(core)!: validate set_immediate's values_offset param.
  • f165d20 fix(core)!: validate set_immediate's size_bytes param.
  • 2a3dd23 fix(core)!: properly handle end offset overrun for immediate data
  • Additional commits viewable in compare view

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Bumps [wgpu](https://github.com/gfx-rs/wgpu) from 28.0.0 to 29.0.0.
- [Release notes](https://github.com/gfx-rs/wgpu/releases)
- [Changelog](https://github.com/gfx-rs/wgpu/blob/trunk/CHANGELOG.md)
- [Commits](gfx-rs/wgpu@v28.0.0...v29.0.0)

---
updated-dependencies:
- dependency-name: wgpu
  dependency-version: 29.0.0
  dependency-type: direct:production
  update-type: version-update:semver-major
...

Signed-off-by: dependabot[bot] <support@github.com>
@dependabot dependabot bot added dependencies Pull requests that update a dependency file rust Pull requests that update rust code labels Mar 23, 2026
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