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@pollend
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@pollend pollend commented Apr 16, 2022

this should resolve this problem: lapce/lapce#120

why is the swapchain cleared on a seperate render pass. this might be a work around for the issue since I'm not really clear on the original change. there is a multisample example in wgpu that I was looking at and this seems consistent with that.

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@dzhou121
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dzhou121 commented May 4, 2022

Thanks for the PR.

Lapce is now using the opengl branch which has issues as well. Would you mind taking a look at the opengl branch for me?

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