Skip to content

mrnuku/sunrise

Folders and files

NameName
Last commit message
Last commit date

Latest commit

 

History

2 Commits
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 

Repository files navigation

sunrise engine

This is my WIP game engine, parts based on Quake2 and Doom3 sources, keeping GTKRadiant fully compatible with patch support.

The renderer is rewritten by scratch on top of OpenGL 3.3, featuring a defered shading architecture. SSAO and shadow mapping works well, but local lights still missing.

It uses the ODE physics engine, LUA scripting language and CEGUI ui system.

alt text

alt text

alt text

alt text

alt text

About

sunrise game engine

Resources

Stars

Watchers

Forks

Packages

No packages published