🎮 Play • 🎯 Features • 📸 Gallery • 🏗️ Architecture • 💻 Development
# Clone the repository
git clone https://github.com/orkhan-muradov-dev/space-shooter-pygame.git
cd space-shooter-pygame
# Install dependencies
pip install -r requirements.txt
# Launch the game
python -m src.main
# Optional: verify pygame
python -c "import pygame; print(f'✅ Pygame {pygame.version.ver} ready!')"System Requirements: Python 3.6+ | Pygame 2.1.3+ | 100MB free space
Mission: Survive the cosmic meteor shower as long as possible!
- 🎪 Dynamic Difficulty - Meteor intensity scales with survival time
- 🏆 High Score System - Persistent leaderboard with local file storage
- 🎵 Immersive Audio - Context-aware music and sound effects
- ⚡ Optimized Performance - Maintains 120+ FPS during intense gameplay
- 🎮 Intuitive Controls - Responsive keyboard input with multiple control schemes
| Action | Keys | Description |
|---|---|---|
| Move | W A S D or ↑ ← ↓ → |
Navigate your spacecraft |
| Shoot | SPACE |
Shoot lasers at meteors |
| Mute | M |
Toggle sound on/off |
| Pause | P |
Pause/resume game |
| Restart | R |
Quick restart after game over |
| Quit | Esc |
Return to menu/quit game |
- Precision Movement - Smooth directional control using normalized vectors for responsive ship handling
- Smart Collision System - Pixel-perfect detection ensuring accurate hit registration and fair gameplay
- Progressive Challenge - Dynamic meteor spawn rate that scales with survival time, keeping you on edge
- Weapon System - Laser shooting with cooldown mechanics to balance gameplay
- Multi-Context Audio - Unique soundtracks that adapt to game state (menu, gameplay, pause, game over)
- Particle Effects - Stunning explosion animations and celebratory confetti for achievement moments
- Dynamic Background - Procedurally generated star field
- Polished UI - Modern interface design with smooth transitions and intuitive navigation
- Persistent Storage - Robust high-score system with local file management
- Performance Optimized - Advanced sprite pooling and efficient rendering maintaining 120+ FPS
- Modular Architecture - Clean, extensible code structure following SOLID principles for maintainability
- Error Handling - Comprehensive exception management ensuring stable gameplay experience
space-shooter-pygame/
├── 📁 src/
│ ├── main.py # 🚪 Entry point & initialization
│ ├── game.py # ⚙️ Core game loop & state management
│ ├── settings.py # 📋 Configuration constants
│ ├── assets.py # 🎨 Singleton resource loader
│ ├── sounds.py # 🔊 Audio management system
│ ├── high_score.py # 💾 Persistent score storage
│ ├── events.py # 📡 Custom event definitions
│ │
│ ├── 📁 sprites/ # 🎯 Game entities
│ │ ├── player.py # 🚀 Player ship & controls
│ │ ├── laser.py # ⚡ Projectile system
│ │ ├── meteor.py # ☄️ Enemy spawn & behavior
│ │ ├── star.py # ⭐ Background effects
│ │ ├── explosion.py # 💥 Particle effects
│ │ └── confetti.py # 🎉 Celebration animations
│ │
│ └── 📁 ui/ # 🖼️ User interface
│ ├── menus.py # 📋 Menu state management
│ ├── button.py # 🔘 Interactive elements
│ ├── frame.py # 📦 UI containers
│ └── background.py # 🌌 Dynamic backgrounds
│
├── 📁 audio/ # 🎵 Sound effects & music
└── 📁 images/ # 🖼️ Sprites & textures
- Design Patterns: Singleton (Assets), Component (UI), Observer (Events)
- Performance: Sprite pooling, delta-time movement, dirty rect rendering
- Architecture: SOLID principles with clean module separation
- Modern Python: Type hints, pathlib, exception handling
| Metric | Value | Notes |
|---|---|---|
| Frame Rate | 120+ FPS | With a bunch of simultaneous sprites |
| Memory Usage | <150MB | During active gameplay |
| Time | <2 seconds | Load from launch to main menu |
| Input Latency | <16ms | Keyboard response time |
| Category | Technologies |
|---|---|
| Language | Python 3.6+ |
| Framework | Pygame 2.1.3+ |
| Version Control | Git with conventional commits |
| Development | VS Code, PyCharm compatible |
- Core gameplay mechanics with progressive difficulty
- Complete audio system with contextual music
- Polished UI/UX with smooth transitions
- Performance optimization for smooth gameplay
- Persistent high-score tracking
- 🖥️ Resizable Window - Dynamic resolution and fullscreen support
- 🎮 Gamepad Support - Xbox/PlayStation controller compatibility
- 📦 Executable Build - Standalone distribution via PyInstaller
- ⚡ Power-ups System - Special abilities and temporary bonuses
- 🌐 Online Features - Cloud leaderboards and achievement system
Contributions are welcome! Whether you're fixing bugs, adding features, or improving documentation, your help is appreciated.
# 1. Fork & clone your fork
git clone https://github.com/orkhan-muradov-dev/space-shooter-pygame.git
# 2. Create feature branch
git checkout -b feature/amazing-feature
# 3. Make changes, test, and commit
git commit -m "feat: add amazing feature"
# 4. Push and create PR
git push origin feature/amazing-featureThis project is licensed under the Creative Commons Attribution-NonCommercial 4.0 International License - see the LICENSE.txt file for details. This license prohibits commercial use of this project.










