SatisfactoryModLoader Release 3.11.0
Note that SML 3.11 will only work on 1.1 (game CL must be >= 410840) and not 1.0 due to changes in the base game's headers.
Install Instructions
- Don't manually install this! Use the Satisfactory Mod Manager!
For Users
- Satisfactory 1.1 (Experimental) support
- Print message to the Unreal Console on load to redirect lost users trying to run chat commands there
For Mod Developers
Mod developers, be sure to read the guide we wrote to help you update your mods and modding environment!
https://docs.ficsit.app/satisfactory-modding/latest/Development/UpdatingFromSml310.html
- Updated project:
- Content stubs to CL404250
- Headers to CL410840
- Add FGBuildable interact widget redirect (3160c57)
- SML Functionality
- Blueprint hooking system overhaul
- Expands the capabilities of blueprint hooks
- Significantly improves developer experience
- SCS Hooks replaced with Actor Mixins
- FBlueprintHookManager::HookBlueprintFunction and Bind on BPFunction replaced with Blueprint Hook assets
- Session Settings
- Fix crash when switching between string session settings (#357)
-DumpBlueprintPatchingResultslaunch argument- Updated Content Tags to include 1.0 content
- Fix AChatCommandInstance not calling Super in GetLifetimeReplicatedProps
- Blueprint hooking system overhaul
- Alpakit
- Example Mod
- Persistent storage of per-player data in multiplayer
- Custom recipe-based production building with no custom logic required
Full Changelog: v3.10.0...v3.11.0