While working on a small game for a uni project, I realised I had nothing I could use to prototype games quickly and effectively. So using the game I was making as a basis, I spent two days writing Petit. Petit is a collection of simple classes written to help you prototype a game in minutes.
Petit features:
- Simple collision detection
- Basic physics implementation
- Basic spritesheet implementation
- Following camera
Originally the plan was to add more, but I don't see too many applications for this aside from prototypes and small beginner games so this'll be the final version.