Refactor(?) SpawnNextToOrDrop, allow DropNextTo to take an offset#6605
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SnappingOpossum wants to merge 3 commits into
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Refactor(?) SpawnNextToOrDrop, allow DropNextTo to take an offset#6605SnappingOpossum wants to merge 3 commits into
SnappingOpossum wants to merge 3 commits into
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Requires space-wizards/space-station-14#44204
Made it use
Entity<T>, allowed spawns to be offset, had it spawn with the overrides on fail, and made it only run mapinit after putting the entity in place and use aCreateEntityUnitializedlike some other spawn methods do.Initially did this just because I wanted to be able to offset things and use SpawnNextToOrDrop, and felt like I might as well make it
Entity<T>and fix the issues caused by its early initialisation while I'm at it. The conversion toEntity<TransformComponent?>does mean some otherEntity<T>uses have to be explicitly converted to an EntityUid first, but given how little it's used that was only three files in content