Skip to content

Add screenshots and publish we're-back post#7

Merged
amir-arad merged 8 commits into
masterfrom
claude/blog-comeback-drafts-011CUvxzuHt8A8WjAC31CmzY
Apr 12, 2026
Merged

Add screenshots and publish we're-back post#7
amir-arad merged 8 commits into
masterfrom
claude/blog-comeback-drafts-011CUvxzuHt8A8WjAC31CmzY

Conversation

@amir-arad
Copy link
Copy Markdown
Member

Summary

  • Add 5 station screenshots (pilot, weapons, ECR, GM, signals) throughout the timeline sections of the we're-back post
  • Set GM screen as cover image with enhanced text shadow for readability
  • Move post from _drafts/ to _posts/2026-04-12-were-back.md
  • Fix cross-reference in state-of-starwards draft

Test plan

  • Verify all 5 screenshots render correctly in the post
  • Check cover image text readability on desktop and mobile
  • Confirm post appears on homepage feed with cover image

🤖 Generated with Claude Code

claude and others added 8 commits November 8, 2025 19:39
Created 11 blog post drafts covering 2.5 years of development:

- We're Back! - Opening post acknowledging the gap and setting expectations
- Post 1: Letting Go of 3D - The decision to remove 3D rendering for focus
- Post 2: Engineering Complete - Energy, heat, and system effectiveness
- Post 3: Missiles & Explosions - Completing the engagement circles
- Post 4: Armor Reborn - Sectional armor implementation
- Post 5: Bots & AI - From spiral bug to tactical AI framework
- Post 6: Navigation - Warp drives, waypoints, and docking
- Post 7: Combat Refinements - Targeting, physics, and polish
- Post 8: Developer Experience - Documentation and testing revolution
- Post 9: The Rewrite - Why we rebuilt the foundation
- Post 10: State of Starwards 2025 - Roadmap and community invitation

All drafts follow the Starwards voice: conversational, honest, transparent,
process-focused. Each post references relevant past blog posts and GitHub PRs,
explains technical decisions with rationale, and emphasizes LARP value.

These drafts are ready for review, editing, and scheduling for publication
over the next 3-5 months (one post every 1-2 weeks).
Updated based on feedback:

Voice improvements:
- Removed AI social media content patterns (dramatic one-liners, artificial tension)
- Made pacing more straightforward and matter-of-fact
- Eliminated choppy dramatic beats and marketing speak
- Added critical section to WRITING_STYLE_ANALYSIS.md documenting what to avoid

Factual corrections:
- Removed false "March 2024 rewrite" narrative (it was focus shift, not rewrite)
- Added Unity POC context to 3D removal explanation
- Clarified that 3D will return as separate Unity client
- Fixed "we're back" post to be more honest about what actually happened

Still needs work:
- Post 9 (The Rewrite) needs major revision or deletion
- Technical posts need voice adjustments
- Need answers to BLOG_QUESTIONS.md for next iteration
Replace the 10-post topic-based series (which had factual errors and
wrong tone) with 2 posts based on actual git history and interview:
- were-back.md: chronological recap 2022-2025
- state-of-starwards-2026.md: current status and what's missing

Key corrections: most systems built in 2022 (not 2024), March 2024 was
a refocus not a rewrite, added life context (war, immigration).

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
Updated the draft to reflect changes in the project's timeline and development progress over the years, including challenges faced and future plans.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
Add 5 station screenshots (pilot, weapons, ECR, GM, signals) placed
throughout the timeline sections. Set GM screen as cover image with
enhanced text shadow for readability. Move post from drafts to posts.

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
@amir-arad amir-arad merged commit 649ec01 into master Apr 12, 2026
1 check passed
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment

Labels

None yet

Projects

None yet

Development

Successfully merging this pull request may close these issues.

2 participants