feat: Expose granular download lifecycle events#51
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Summary of ChangesHello, I'm Gemini Code Assist1! I'm currently reviewing this pull request and will post my feedback shortly. In the meantime, here's a summary to help you and other reviewers quickly get up to speed! This pull request significantly enhances the download functionality by providing more granular control and feedback on the download lifecycle. Instead of relying solely on a general state change event, consumers can now subscribe to specific events like download start, pause, resume, completion, failure, and deletion. This allows for more precise handling of UI updates and business logic tied to various stages of a download, improving the overall user experience and developer flexibility. Highlights
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Code Review
This pull request introduces granular download lifecycle events, which is a great feature. The implementation across Android, iOS, and TypeScript looks mostly good. I've left a few comments with suggestions for improvement:
- On Android, adding
try-catchblocks to the new event handlers would improve robustness and consistency. - On iOS, there's a platform inconsistency regarding error reporting for failed downloads that should be addressed or documented.
- In the TypeScript code, there's an opportunity to reduce code duplication by using a factory function for the new event listeners.
Addressing these points will help improve the code's quality and maintainability.
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