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Crocomire R-Mode Spark Interrupt #2509
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| Original file line number | Diff line number | Diff line change |
|---|---|---|
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|
@@ -412,6 +412,26 @@ | |
| ], | ||
| "flashSuitChecked": true | ||
| }, | ||
| { | ||
| "link": [1, 4], | ||
| "name": "Crocmire Defeated, R-Mode Spark Interrupt", | ||
| "entranceCondition": { | ||
| "comeInWithRMode": {} | ||
| }, | ||
| "requires": [ | ||
| "f_DefeatedCrocomire", | ||
| "h_CrystalFlashForReserveEnergy", | ||
| "h_shinechargeMaxRunway", | ||
| {"autoReserveTrigger": {}}, | ||
| "canRModeSparkInterrupt", | ||
| {"acidFrames": 30} | ||
| ], | ||
| "flashSuitChecked": true, | ||
| "blueSuitChecked": true, | ||
| "note": [ | ||
| "Crystal Flash, shinecharge, then use the acid to interrupt." | ||
| ] | ||
| }, | ||
| { | ||
| "id": 7, | ||
| "link": [2, 2], | ||
|
|
@@ -541,6 +561,76 @@ | |
| "requires": [], | ||
| "flashSuitChecked": true | ||
| }, | ||
| { | ||
| "link": [2, 4], | ||
| "name": "Crystal Flash, R-Mode Spark Interrupt", | ||
| "entranceCondition": { | ||
| "comeInWithRMode": {}, | ||
| "comesThroughToilet": "no" | ||
| }, | ||
| "requires": [ | ||
| "h_CrystalFlashForReserveEnergy", | ||
| {"or": [ | ||
| {"canShineCharge": {"usedTiles": 31, "openEnd": 0}}, | ||
| {"and": [ | ||
| "f_DefeatedCrocomire", | ||
| "h_shinechargeMaxRunway" | ||
| ]} | ||
| ]}, | ||
| {"or": [ | ||
| {"autoReserveTrigger": {"maxReserveEnergy": 65}}, | ||
| {"and": [ | ||
| "f_DefeatedCrocomire", | ||
| {"autoReserveTrigger": {}}, | ||
| {"acidFrames": 30} | ||
| ]} | ||
| ]}, | ||
| "canRModeSparkInterrupt" | ||
| ], | ||
| "flashSuitChecked": true, | ||
| "blueSuitChecked": true, | ||
| "note": [ | ||
| "Crystal Flash after entering. If Crocomire is alive, run to the left to avoid hitting him with the Power Bomb.", | ||
| "Use the acid or Crocmomire's swipe to interrupt.", | ||
| "Crocomire will always swipe the first time it is brought on camera." | ||
| ] | ||
| }, | ||
| { | ||
| "link": [2, 4], | ||
| "name": "Farm Crocomire, R-Mode Spark Interrupt", | ||
| "entranceCondition": { | ||
| "comeInWithRMode": {}, | ||
| "comesThroughToilet": "no" | ||
| }, | ||
| "requires": [ | ||
| {"not": "f_DefeatedCrocomire"}, | ||
| "canRiskPermanentLossOfAccess", | ||
| "canDodgeWhileShooting", | ||
| "canBePatient", | ||
| {"or": [ | ||
| {"ammo": {"type": "Missile", "count": 30}}, | ||
|
Contributor
There was a problem hiding this comment. Choose a reason for hiding this commentThe reason will be displayed to describe this comment to others. Learn more. feels fine with less. You could even have 2 Supers or 2 missiles and some capacity, then you can farm before the spike wall and get enough ammo to push it back |
||
| {"and": [ | ||
| "canFarmWhileShooting", | ||
| {"ammo": {"type": "Missile", "count": 2}}, | ||
| {"resourceCapacity": [{"type": "Missile", "count": 10}]} | ||
| ]}, | ||
| {"and": [ | ||
| "Charge", | ||
| {"disableEquipment": "Plasma"} | ||
|
Contributor
There was a problem hiding this comment. Choose a reason for hiding this commentThe reason will be displayed to describe this comment to others. Learn more. If you don't scroll the camera, the fight won't end. |
||
| ]} | ||
| ]}, | ||
| {"refill": ["Energy"]}, | ||
| "h_shinechargeMaxRunway", | ||
| {"autoReserveTrigger": {"maxReserveEnergy": 95}}, | ||
| "canRModeSparkInterrupt" | ||
| ], | ||
| "setsFlags": ["f_DefeatedCrocomire"], | ||
| "flashSuitChecked": true, | ||
| "blueSuitChecked": true, | ||
| "note": [ | ||
| "Farm for reserves and to clear enough runway to shinecharge. Interrupt from Crocomire's swipe or fireballs, or kill Crocomire and use the acid." | ||
| ] | ||
| }, | ||
| { | ||
| "id": 14, | ||
| "link": [3, 3], | ||
|
|
||
There was a problem hiding this comment.
Choose a reason for hiding this comment
The reason will be displayed to describe this comment to others. Learn more.
My buffered spinjump sees 16 frames